Light Galaxy Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Transam Lika
 Rarity
Transam Lika
 Rarity
Transam Lika
LIGHT 4
Transam Lika
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up LIGHT Attribute Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if you have "Transam Linac" face-up on your field, you can change the battle position of 1 face-up monster on your opponent's field.

 Rarity
Eternal Galactica Oblivion
 Rarity
Eternal Galactica Oblivion
 Rarity
Eternal Galactica Oblivion
LIGHT 9
Eternal Galactica Oblivion
  • ATK:

  • 3500

  • DEF:

  • 2500


"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.

 Rarity
Extra Plorer
 Rarity
Extra Plorer
 Rarity
Extra Plorer
LIGHT 7
Extra Plorer
  • ATK:

  • 2300

  • DEF:

  • 2200


[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if you have 5 or more Galaxy Type monsters in your Graveyard, you can add 1 Galaxy Type Normal Monster and/or 1 "Fusion" from your Graveyard to your hand.

 Rarity
Galactiara Eve
 Rarity
Galactiara Eve
 Rarity
Galactiara Eve
LIGHT 1
Galactiara Eve
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] If you have no other monsters on your field, send 1 Galaxy Type monster with 1600 or more ATK from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard and draw 1 card. Then, if you have 3 or less monsters in your Graveyard, draw 1 card.

 Rarity
Galactiara FUSE Eve
 Rarity
Galactiara FUSE Eve
 Rarity
Galactiara FUSE Eve
LIGHT 7
Galactiara FUSE Eve
  • ATK:

  • 2400

  • DEF:

  • 1600


"Galactiara Eve" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of the Deck. [EFFECT] Draw 1 card. Then, you can Special Summon 1 Galaxy Type Normal Monster from your Graveyard face-up to your field.

 Rarity
Galactica Oblivion
 Rarity
Galactica Oblivion
 Rarity
Galactica Oblivion
LIGHT 7
Galactica Oblivion
  • ATK:

  • 2500

  • DEF:

  • 2500


Fight for the Light! Good Night!

 Rarity
Star Traleo
 Rarity
Star Traleo
 Rarity
Star Traleo
LIGHT 3
Star Traleo
  • ATK:

  • 300

  • DEF:

  • 1300


[REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Excavate the top 3 cards of your Deck. Send all excavated Galaxy Type monsters to the Graveyard. Place the remaining cards on the bottom of your Deck in any order.

 Rarity
Transam Linac
 Rarity
Transam Linac
 Rarity
Transam Linac
LIGHT 4
Transam Linac
  • ATK:

  • 1600

  • DEF:

  • 0


Fight for the Light! Pure Finish!

R Rarity
Fusion
R Rarity
Fusion
R Rarity
Fusion
Spell Normal
Fusion

    [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
     Rarity
    Pot of Greed
    Spell Normal
    Pot of Greed

      [REQUIREMENT] None [EFFECT] Draw 2 cards.

       Rarity
      Secret Order
       Rarity
      Secret Order
       Rarity
      Secret Order
      Spell Normal
      Secret Order

        [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.

        Extra Deck

         Rarity
        Space Fusion - Extra Plasmer
         Rarity
        Space Fusion - Extra Plasmer
         Rarity
        Space Fusion - Extra Plasmer
        LIGHT 9
        Space Fusion - Extra Plasmer
        • ATK:

        • 3000

        • DEF:

        • 2000


        "Extra Plorer" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.

        Popular Skills

        Galactica Fusion Draw: 100%
        Galactica Fusion Draw

        Need 34 UR

         Rarity
        Transam Lika3 card
         Rarity
        Space Fusion - Extra Plasmer2 card
         Rarity
        Eternal Galactica Oblivion2 card
         Rarity
        Extra Plorer3 card
         Rarity
        Galactiara Eve3 card
         Rarity
        Galactiara FUSE Eve3 card
         Rarity
        Galactica Oblivion3 card
         Rarity
        Star Traleo2 card
         Rarity
        Transam Linac3 card
         Rarity
        Vortex Shooter1 card
         Rarity
        Curse of the Rising Light2 card
         Rarity
        Polymerization1 card
         Rarity
        Secret Order3 card
         Rarity
        Compulsory Evacuation Device1 card
         Rarity
        Shiny Shady2 card

        Main: 35 Extra: 2

         Rarity
         Rarity
        3 cardTransam Lika
         Rarity
         Rarity
        3 cardTransam Lika
        Transam Lika
        LIGHT 4
        Transam Lika
        • ATK:

        • 1000

        • DEF:

        • 1000


        [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up LIGHT Attribute Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if you have "Transam Linac" face-up on your field, you can change the battle position of 1 face-up monster on your opponent's field.


         Rarity
         Rarity
        2 cardEternal Galactica Oblivion
         Rarity
         Rarity
        2 cardEternal Galactica Oblivion
        Eternal Galactica Oblivion
        LIGHT 9
        Eternal Galactica Oblivion
        • ATK:

        • 3500

        • DEF:

        • 2500


        "Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.


         Rarity
         Rarity
        3 cardExtra Plorer
         Rarity
         Rarity
        3 cardExtra Plorer
        Extra Plorer
        LIGHT 7
        Extra Plorer
        • ATK:

        • 2300

        • DEF:

        • 2200


        [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if you have 5 or more Galaxy Type monsters in your Graveyard, you can add 1 Galaxy Type Normal Monster and/or 1 "Fusion" from your Graveyard to your hand.


         Rarity
         Rarity
        3 cardGalactiara Eve
         Rarity
         Rarity
        3 cardGalactiara Eve
        Galactiara Eve
        LIGHT 1
        Galactiara Eve
        • ATK:

        • 0

        • DEF:

        • 0


        [REQUIREMENT] If you have no other monsters on your field, send 1 Galaxy Type monster with 1600 or more ATK from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard and draw 1 card. Then, if you have 3 or less monsters in your Graveyard, draw 1 card.


         Rarity
         Rarity
        3 cardGalactiara FUSE Eve
         Rarity
         Rarity
        3 cardGalactiara FUSE Eve
        Galactiara FUSE Eve
        LIGHT 7
        Galactiara FUSE Eve
        • ATK:

        • 2400

        • DEF:

        • 1600


        "Galactiara Eve" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of the Deck. [EFFECT] Draw 1 card. Then, you can Special Summon 1 Galaxy Type Normal Monster from your Graveyard face-up to your field.


         Rarity
         Rarity
        3 cardGalactica Oblivion
         Rarity
         Rarity
        3 cardGalactica Oblivion
        Galactica Oblivion
        LIGHT 7
        Galactica Oblivion
        • ATK:

        • 2500

        • DEF:

        • 2500


        Fight for the Light! Good Night!


         Rarity
         Rarity
        2 cardStar Traleo
         Rarity
         Rarity
        2 cardStar Traleo
        Star Traleo
        LIGHT 3
        Star Traleo
        • ATK:

        • 300

        • DEF:

        • 1300


        [REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Excavate the top 3 cards of your Deck. Send all excavated Galaxy Type monsters to the Graveyard. Place the remaining cards on the bottom of your Deck in any order.


         Rarity
         Rarity
        3 cardTransam Linac
         Rarity
         Rarity
        3 cardTransam Linac
        Transam Linac
        LIGHT 4
        Transam Linac
        • ATK:

        • 1600

        • DEF:

        • 0


        Fight for the Light! Pure Finish!


         Rarity
         Rarity
        1 cardVortex Shooter
         Rarity
         Rarity
        1 cardVortex Shooter
        Vortex Shooter
        LIGHT 4
        Vortex Shooter
        • ATK:

        • 1400

        • DEF:

        • 1000


        A galactic warrior that attacks by launching saucers. Igyah Du Zuwahi!


         Rarity
         Rarity
        2 cardCurse of the Rising Light
         Rarity
         Rarity
        2 cardCurse of the Rising Light
        Curse of the Rising Light
        Spell Normal
        Curse of the Rising Light

          [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


           Rarity
          R Rarity
          3 cardFusion
           Rarity
          R Rarity
          3 cardFusion
          Fusion
          Spell Normal
          Fusion

            [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


             Rarity
             Rarity
            1 cardPolymerization
             Rarity
             Rarity
            1 cardPolymerization
            Polymerization
            Spell Normal
            Polymerization

              [REQUIREMENT] None [EFFECT] Fusion Summon by sending monsters from your hand and/or field to the Graveyard as material.


               Rarity
               Rarity
              3 cardSecret Order
               Rarity
               Rarity
              3 cardSecret Order
              Secret Order
              Spell Normal
              Secret Order

                [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.


                 Rarity
                 Rarity
                1 cardCompulsory Evacuation Device
                 Rarity
                 Rarity
                1 cardCompulsory Evacuation Device
                Compulsory Evacuation Device
                Trap Normal
                Compulsory Evacuation Device

                  [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


                   Rarity
                   Rarity
                  2 cardShiny Shady
                   Rarity
                   Rarity
                  2 cardShiny Shady
                  Shiny Shady
                  Trap Normal
                  Shiny Shady

                    [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                     Rarity
                     Rarity
                    2 cardSpace Fusion - Extra Plasmer
                     Rarity
                     Rarity
                    2 cardSpace Fusion - Extra Plasmer
                    Space Fusion - Extra Plasmer
                    LIGHT 9
                    Space Fusion - Extra Plasmer
                    • ATK:

                    • 3000

                    • DEF:

                    • 2000


                    "Extra Plorer" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.



                    LIGHT GALAXY Decks in RUSH DUEL SEVENS








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